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- on enterFrame
- if rollOver(3) then
- set roll to 3
- else
- if rollOver(4) then
- set roll to 4
- else
- if rollOver(5) then
- set roll to 5
- end if
- end if
- end if
- set the blend of sprite 3 to 0
- set the blend of sprite 4 to 0
- set the blend of sprite 5 to 0
- set the blend of sprite roll to 100
- updateStage()
- end
-
- on exitFrame
- go(the frame)
- end
-